TELL US ABOUT YOURSELF
I am 25 years old, I create gaming content as well as stream on different platforms and enjoy engaging with my community.

HOW DID YOU DISCOVER YOUR CRAFT?
As a kid, my family always introduced me to the latest gaming gadgets which were at the time the gameboy, PSP and then the consoles. I’ve always enjoyed gaming but then i started to watch other gaming videos which inspired me to create my own content.
YOUR FAVORITE GAME?
Currently, Call of Duty Modern Warfare
WHAT GAME WOULD YOU LIKE TO FEATURE IN AND WHY?
GTA RP, fellow PC gamers have introduced me to this. Seeing how i can create my own character and play a realistic lifestyle – role playing games is something I enjoy!
HOW OFTEN DO YOU STREAM AND WHAT’S YOUR EPIC GAMING MOMENT?
I try to stream twice a week but i prefer creating content. My epic gaming moment was in warzone when I beat my personal record of kills which at the time was 15. The way my team were so excited for me when I hit that 15; the climax was surreal and once I hit that final kill everyone was cheering as if I finished an epic performance. Honestly the best gaming moment ever!
HOW DO YOU FEEL YOUR SOCIETY AFFECTS YOUR INDUSTRY?
The gaming industry provides a positive affect to society as it is growing on social media and gaming itself now is a big thing now. There is also an increase in female gamers which is a great thing to see!
IS THERE A GOOD SUPPORT ATMOSPHERE BETWEEN GAMERS?
I can only speak for myself when I say this but Yes! certain people are definitely happy to support. I feel like more so the underdogs rather than those with a higher following (which is understandable) however, for me I love to promote my fellow gamers clips and show love so we can all blossom!
MOST REWARDING PART OF WHAT YOU DO?
Meeting new people and creating funny memories as well as growing my community and providing them entertainment.
MOST CLICHE THING YOU HAVE COME ACROSS IN YOUR FIELD?
Misogyny!
ONE THING YOU HOPE TO IMPROVE ON IN YOUR INDUSTRY?
Attitude towards women in gaming, there’s still room for improvement.