Ajiboye Tade

TELL US ABOUT YOURSELF

Tade is a creative Unity developer. He utilizes Unity technologies to develop games, augmented reality and virtual reality experiences.

WHAT DROVE YOU INTO DISCOVERING YOUR KIND OF CRAFT?

It’s the classic story of boy plays games, boy likes games, boy builds games.

IN YOUR OWN WORDS DESCRIBE WHAT INSPIRES YOUR WORKS?

Man, this is pretty hard. I’m inspired by a lot of things. It’s hard to settle on one source.

DO YOU SPECIALIZE OR DIVERSIFY IN YOUR FIELD?

A bit of both. I have my specializations but I’m very open to working on new frontiers.

HOW MANY GAMES HAVE YOU MADE AND WHICH IS YOUR MOST MEMORABLE?

I’ve worked on a good number of project for different clients. Personally, I’ve published two games under my name. Of these two, Water Bubble is my most memorable as it was the first game I ever fully co-completed.

PERSONALLY WHICH ASPECT IS DEMANDING; STARTING OR FINISHING A PROJECT?

To be honest, they’re both equally demanding for me. Inertia is a bitch and it affects both changing from rest (starting) and returning to rest (finishing)

HOW DO YOU FEEL YOUR SOCIETY AFFECTS YOUR INDUSTRY?

Well, it’s a love – hate thing. Hate, because there aren’t really communities that help the local gaming industry. Love, because it is an opportunity to change this.

DO YOU FEEL THERE’S A GOOD SUPPORT ATMOSPHERE BETWEEN GAME DEVS?

Hmm, I think there’s a lot of room for improvement.

WHAT’S THE MOST REWARDING PART OF BEING A GAME DEV?

Man, just building cool shit. That’s what it is for me.

MENTION ONE THING YOU HOPE TO IMPROVE ON IN YOUR INDUSTRY?

A lot more collaborations. We’re all just trying to pave the way ourselves. I’m guilty of this too.

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